Defense for a Lich Castle Art of Conquest What Troops on Wall for Lich

Art of Conquest is a new MMORTS that comes courtesy of Lilith Games. The fundamental aim is to aggrandize your mythical empire by battling and edifice across the divided lands of Nore. Basically get old-school colonial with five playable races including Human, Lich, Rakan Sylph, and Dwarf. Only yous don't demand to leaf through Sun Tzu's bibliography to gain a tactical reward in this war – have a read of our brief guide to Art of Conquest instead.

Choose your hero

Ah the ii questions confounding gamers since long before Android even existed. Which hero do you want to choose? And what race shall I pick? That's the first affair you lot have to decide when yous start Art of Conquest. Each hero has his or her own strengths and weaknesses.

Rufio is the tank of the lot, delivering over three times the impairment when fully leveled upwards. The bare-chested brute tin can utilize his Heroic Leap attack to catapult beyond the battleground and cause trouble for enemy troops. Using Heroic Spring in tandem with the Chopping Blade is also a killer combination of abilities, specially against weaker backlines of archers. If you lot choose Rufio to beginning out with, information technology's best you funnel most of your power points and equipment into him so y'all'll end upwards with a real giant-killer early on.

Avalon isn't a brute like Rufio, simply makes upwards for it in his supportive abilities, specially for the archers in your battalion. Focus Fire, for example, allows you lot to straight your troops to target sure enemies, and grants an additional percentage of damage to attacks confronting them. Avalon also comes with the perk of increasing the supply cap, so you can bring more troops into boxing with y'all.

Avril is the queen of water ice, and can be deployed strategically. She can use Ice Wall to divide the battlefield and Blizzard to freeze enemies where they stand. Her magic is resource draining, though, then brand certain you've got sufficient mana in the bank earlier battle.

Don't worry as well much near your selection of hero. There are opportunities to recruit Rufio, Avalon and Avril, besides as other heroes, equally you progress through the game.

Upgrade your hero

Fine art of Conquest brings a lot of new features to the table. All while improving on traditional MMORTS features like gradually upgrading your hero. Each hero has a combination of default, support, control and damage-per-second (DPS) abilities, all of which tin exist upgraded. You'll have to cull how to allocate your ability points wisely, equally you'll use some abilities more than others. It's probably all-time to channel your points into your default ability kickoff, so your support and command abilities, leaving the DPS for after.

Get together resources

The people of Nore don't care much for oil, nuclear fission or wind farms. Instead, they depend on gold, mana and wood to get by. You tin can discover all three scattered across the map, or generate your own from the safety of your castle. Blood diamonds, crystal and mithril are rarer finds, which can but be plant out and about, stashed in chests and in other players' pockets.

Award is a resource that allows you to swap race, recruit new units and build race-specific buildings. You tin glean it from killing the local wild animals, or robbing boyfriend players.

Speaking of robbery, if you decide to move out of the capital in the hopes of forging an empire, you'll be able to plunder other players' warehouses and shipments of their resources. Only you also open yourself up for the same thievery. Levelling up your warehouse gives y'all some protection confronting this.

Upgrade your buildings and units

Resource collection is paramount in the first, just you tin can shift attention to spending resources on developing your buildings and units afterward. When it comes to units, focus on ane type of technology – for example, improving your long-range tech gives a boost to Dwarven riflemen and tanks, archers and Lich mages.

If yous decide to pay the hefty sum to swap race later, your building levels won't be downgraded. But your unit engineering science will exist scuppered, and then you'll have to start upgrading information technology from scratch.

Expanding your kingdom'due south Territory

Sieges can be lengthy battles where you either protect your stronghold or try to take someone else's. Since most enemy castles will exist protected by big stone walls, it's up to you to coordinate your attacks with your allies to maximise your chances of success.

Wherever a player runs into a histrion from a different kingdom they can cull to appoint in real fourth dimension PvP battles. When in a PvP assault, movement speed is slowed giving you greater control over when to activate your Hero-Skills.

This is not the just state of affairs where you can enter a PvP battle. While on the road y'all may stumble upon resources like lumber mills. You can send these resource back to your kingdom via transport wagons. Yet these wagons are prone to attacks from other players, so it'south wise to transport guards with your resource. If your guarded convoy is attacked then you tin chose to mount a defence, launching you into a PvP battle.

Assail tips

Simply like heroes, different units take different strengths and weaknesses. Infantry are strongest confronting archers, archers are strongest against spearmen, spearmen are strongest against cavalry, and cavalry are strongest against infantry.

During battle, utilize your lowest level units for the frontline, since they'll take the brunt of the attack and are more expendable (barbarous, I know). Also make certain your frontline is dumbo with troops and then yous can sustain prolonged attacks.

Don't forget assault range as a factor when deciding which units to place where. Information technology probably isn't the best idea to stick a load of infantry at the back and your archers up front, for example.

Co-operate with other players against mutual enemies to improve your chances of winning in PVP and taking over more than territory. Yous can even troop bandy, and transport reinforcements to assistance allies out.

Play conservatively – don't use all your units all the time simply because you tin can. In the offset, especially, losing units can slow your progress down, then improve simply to deploy those you need to win.

And that's that. If you lot're gear up to bring together the strategic free-for-all in Art of Conquest and show off your newfound cognition, you tin can download it now from Google Play and the App Store.

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Source: https://www.pocketgamer.com/art-of-conquest/a-beginners-guide-to-art-of-conquest/

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